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  1. Aura

    Sup! Just looking around here, seeing old and new faces :)

    Everything starts rough and improves from there. Keep it up! Welcome back! I am doing nooooiiiccee
  2. Aura

    One word story

  3. Aura

    In-universe Language

    I just realized there may not have been too much of a discussion in this topic, but has there been a consensus on how to go about with the language in the VA universe? Obviously we would be speaking our native tongue amongst ourselves in the chat, but when interacting with the world and dealing...
  4. Aura

    Specific Guilds/Specialization

    You can also added grappling specialization for explorer's guild, such as longer cable, a one time emergency cable (for when you fall to certain point below a land mass, and some improvements to personal flight. I could also add in two guilds: Warrior's Guild: Combat Pirate's Guild: Raid
  5. Aura

    Fear my warlord name.... Varl Gredar!

    ... ... Well, way to put down a schmuck-bait there, but I shall resist. Welcome!
  6. Aura

    TK-313 reporting

    Ah nice! Looking forward to seeing some of your work, if you are willing to indulge. Being said, welcome!
  7. Aura


  8. Aura

    Hey hey hey, It's me. what?

    Welcome! You can probably, in the meantime, help add to the lore or mechanics of the game if you so wish. No guarantee it would be accepted, but fun to do anyway. Jack would be the admin.
  9. Aura

    Hi I'm ling :)

  10. Aura

    Monsters, enemies, NPCs, pets in the sky, oh my!

    Может через год
  11. Aura

    Monsters, enemies, NPCs, pets in the sky, oh my!

    I would imagine you would have to wait awhile. I don't know when exactly, but it is pretty early in alpha. Right now people ABLE to play it are basically testing some very basic mechanics. As is right now, there isn't a lot to do besides practicing some swinging and building some basic ships...
  12. Aura

    G'day, I'm DSCO

    Game design? Nice. Welcome to the forum!
  13. Aura

    Monsters, enemies, NPCs, pets in the sky, oh my!

    Heh, that would provide unique challenges. Supposedly if the lamprey were to only *directly* attach itself to the core or certain components, it would add a little more consideration to ship building designs.
  14. Aura

    Most played game?

    Cities Skyline, Minecraft, Space Engineers. Valheim may have ways to go, but it would not surprise me if it catches up.
  15. Aura

    Monsters, enemies, NPCs, pets in the sky, oh my!

    But monsters and the like are still in? Assuming you aren't counting them as NPC's as well? So as I am understanding it, I guess there wouldn't be much of any kind of *existing* society save for one made by the players.
  16. Aura

    Monsters, enemies, NPCs, pets in the sky, oh my!

    It is no secret a good monster can really make the game, providing challenges that differs from standard pvp interactions. When time comes for implementation of enemy npcs and the like, I can keep the list up for convenience. Naturally whether the dev would want to include the particular type of...
  17. Aura

    I'm Jack

    Hello Jack.
  18. Aura

    Aura Approaches

  19. Aura

    Aura Approaches

    Hello, I was still fairly new to World Adrift when it was shuttered. Unfortunate, as I loved the concept and the terror of the environment over the endless void, and sailing through air. Here hoping Zaviinet Studios best of wishes in their endeavors, especially with Void Adrift. Looking forward...